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Traits are optional charecter modifictions that affect the player character. Traits modify different aspects of gameplay, including (but not limited to): Main Statistics, Derived Statistics and Skills. Traits always have both positive and negative results.

One can choose up to two traits when designing a charecter. Choosing the Mutate! perk lets the player change one of his traits.

In Fallout Tactics, where characters of different races can be created, traits also have different racial requirements.

List of traits

Fallout

Fallout 2

The same as in Fallout, except that Night Person is replaced with Sex Appeal

Fallout Tactics

The same as in Fallout and the following added:

Lionheart

Optional Traits

Racial Traits

Demokin
  • Acid Blood
  • Bloody Talons
  • Demonic Frenzy
  • Diabloism
  • Forked Tongue
  • Infernal Quickness
  • Lucky Devil
  • Scaly Hide
  • Shroud of Darkness
  • Vampiric Fury
Feralkin
  • Beast of Burden
  • Chameleon
  • Eagle Eye
  • Elephant Hide
  • Monkey Brains
  • Rabid Fervor
  • Regeneration
  • Serpent's Tongue
  • Tusks
  • Wolf Hide
Sylvant
  • Bond of Nature
  • Dark Gift
  • Earth Ancestry
  • Fiery Ancestry
  • Frost Ancestry
  • Gossamer Skin
  • Polyelemental Ancestry
  • Skin of Thorns
  • Storm of Arrows
  • Wind Ancestry

TORN

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